If this is the case, I'm sure I can invoke some functions to get things working, but naturally I don't want to have to look into that if I don't need to c: My concern is that there's some js behind the scenes monitoring the user's mouse movements, with their servers denying account creation requests unless there has been sufficient and non-robotic mouse movement on the page.
STEAM ACCOUNT GENERATOR SCRIPT CODE
The user agent field was User-Agent: runscope/0.1, I already have working code to fake my user agent if this is the issue.Īny help towards figuring out what needs to be done to get this working would be greatly appreciated. I noticed there's a cookie called GAPS whose value changed when I clicked out of certain elements, as if it was storing my actions SecTok2=.AG5fkS8nN3CgR079tyM_-PAW2lf3ps3LqQ%3D%3D // taken from sign in page TimeStmp2=1510412436018 // a little while later than timeStmp so it seems time has been taken PasswdAgain=UltraMysteriousXYZSpoopingtons _utf8=%26%239731%3B // snowman character for some reason SecTok=.AG5fkS_ThPLevf7mcaNj0aUeqsgaNodeiA%3D%3D // taken from sign in pageĭsh=-5878283877936222433 // taken from sign in page Here are the test values I used with Content-Type: application/x-www-form-urlencoded: When I entered this information into a post utility online, the response was the content of /signup, meaning it didn't let me move on to the next page which is phone verification. To begin, I changed the form method on /signup from 'post' to 'get' to see the fields which were passed. However, it takes time and I would like it to run a lot faster, so I looked into sending the post requests directly, which would be a hell of a lot faster. I'm making a mass youtube account generator and have had success with a system which mimics human mouse movements by clicking on the page elements and sending keystrokes to fill out random information.